![]() ![]() These decks get an elixir advantage from countering huge pushes and chip away at the opponent's tower until it is destroyed. Control decks have a strong defense, which usually includes buildings, such as Cannon, Tesla, and Inferno Tower. Control: Control decks are defensive decks that fight from your side of the map.These decks start by building up a positive elixir advantage and build a huge push to attack the opponent's tower. They have a tanky win condition, such as a Golem, or Giant with high damage troops for backup. Beatdown: Beatdown decks focus on overpowering your opponent's tower through strength.Some deck archetypes are as follows: X Research source There are many deck archetypes, but the three main ones are Beatdown, Control, and Siege. Each archetype has its own strengths and weaknesses. Your deck archetype should complement your win condition and anticipate what your opponent may use to counter it. The type of deck you create is called your deck archetype. Each player makes a deck of 8 cards prior to each battle. This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it.įor more information see Supercell’s Fan Content Policy at Deck Shop 2.1.Decide on a deck archetype. Updated guides for all the challenges that appear in the game.Play your decks: one click from the app straight into the game!.Save unlimited number of decks into favorites.Do you think 5 deck slots are not enough? We do too!.Find all this information for all your accounts.If you have more Clash Royale accounts, save all of them!.Meta decks and interesting unknown decks.Save your profile, track your chests, see your battles, create new decks and check them. Deck Shop for Clash Royale official app! Get unlimited deck slots and fill them with the best decks in the game. ![]()
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